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Sunday, September 12, 2010

Flash Development On Its Way Back to iPhone

Apple said Thursday that it has lifted restrictions on its third-party developer guidelines for the mobile Relevant Products/Services operating system empowering the company's iPhone and iPad products. Apple's change of heart is all about wireless application neutrality and a welcome détente in the Apple versus Flash brawl, noted Al Hilwa, the director of application software development at IDC.

"It will be well received by the many developers who are skilled in languages and programming tools other than ObjectiveC -- the native language of the iOS SDK," Hilwa said. "There is now hope that other programming languages can be used to bring applications to the iOS platform."
Adobe To Revamp iPhone Tool

For example, Adobe Systems said is once again working with key industry partners to bring full web browsing with Flash Player 10.1 to a broad range of devices. Adobe's Packager for iPhone -- a feature in the company's Flash Professional CS5 authoring tool -- "is available for developers to use today in Flash Professional CS5, and we will now resume development work on this feature for future releases."

Developers currently can resurrect Adobe's Packager for iPhone tool and get working with the combinations of AIR and iOS versions that have come out since April, noted Adobe Systems Product Manager Christian Cantrell. "Everything still works perfectly -- it only took me about fifteen minutes to get my environment set up again," Cantrell wrote.

Currently, however, this workflow is far from ideal -- especially for developers who use Flash Builder. "Keep in mind that what you're seeing here represents a very low-level usage of the SDKs, and not what we were ultimately planning on releasing," Cantrell explained
Apple said Thursday that it has lifted restrictions on its third-party developer guidelines for the mobile Relevant Products/Services operating system empowering the company's iPhone and iPad products. Apple's change of heart is all about wireless application neutrality and a welcome détente in the Apple versus Flash brawl, noted Al Hilwa, the director of application software development at IDC.

"It will be well received by the many developers who are skilled in languages and programming tools other than ObjectiveC -- the native language of the iOS SDK," Hilwa said. "There is now hope that other programming languages can be used to bring applications to the iOS platform."
Adobe To Revamp iPhone Tool

For example, Adobe Systems said is once again working with key industry partners to bring full web browsing with Flash Player 10.1 to a broad range of devices. Adobe's Packager for iPhone -- a feature in the company's Flash Professional CS5 authoring tool -- "is available for developers to use today in Flash Professional CS5, and we will now resume development work on this feature for future releases."

Developers currently can resurrect Adobe's Packager for iPhone tool and get working with the combinations of AIR and iOS versions that have come out since April, noted Adobe Systems Product Manager Christian Cantrell. "Everything still works perfectly -- it only took me about fifteen minutes to get my environment set up again," Cantrell wrote.

Currently, however, this workflow is far from ideal -- especially for developers who use Flash Builder. "Keep in mind that what you're seeing here represents a very low-level usage of the SDKs, and not what we were ultimately planning on releasing," Cantrell explained

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